MSCS '26 @ Georgia Tech (Computer Graphics)
Hi! I’m Bei Liu, a Master’s student in Computer
Science at the Georgia
Institute of Technology, specializing in Computer
Graphics.
I’m passionate about game development, especially gameplay programming and engine
programming that bridge design and technology.
My work focuses on creating responsive, expressive, and efficient
interactive experiences.
Before joining Georgia Tech, I received my B.Eng. in
Software Engineering (Digital Animation Track) from UESTC and spent a visiting
semester at UC
Berkeley.
Previously, I worked as a Game Client Developer Intern at Tencent TiMi
Studio (UE5) and a Client Development
Intern at TikTok (Javascript).
Sep. 2023 – Nov. 2023
Implemented intelligent Pacman agents using search, adversarial, reinforcement learning, and probabilistic algorithms from UC Berkeley CS188.