MSCS '26 @ Georgia Tech (Computer Graphics)
Hi! I’m Bei Liu, a Master’s student in Computer Science at the Georgia Institute of Technology, specializing in Computer Graphics.
I’m passionate about game development, especially gameplay programming and engine programming that bridge design and technology.
My work focuses on creating responsive, expressive, and efficient interactive experiences.
Before joining Georgia Tech, I received my B.Eng. in Software Engineering (Digital Animation Track) from UESTC and spent a visiting semester at UC Berkeley.
Previously, I worked as a Game Client Developer Intern at Tencent TiMi Studio (UE5) and a Client Development Intern at TikTok (Javascript).
Sep. 2023 – Nov. 2023
Implemented intelligent Pacman agents using search, adversarial, reinforcement learning, and probabilistic algorithms from UC Berkeley CS188.